Dr. Tiffany Love1
1 Department of De-Gamification, Cranberry-Lemon University, Pittsburgh, PA, USA
Every winter, my boyfriend Chad Broman plays Witcher 3: Wild Hunt. Each year, though he has memorized all the side quests and dialogue options, he spends progressively more time playing through this fantasy based open world game. As forecasted and modeled in , once the weather turns too cold to leave the house, Chad gets tired of whatever home improvement project he said he was going to do over the holiday break and starts a playthrough of The Witcher 3. He’s on his 10th play through. If these predictions are true, and he does purchase all the DLC, I might not spend quality time with him until March and actually break up with him this time like I should have when he bought that speedboat without asking. In this paper, I will present methods and results for implementing six different operant conditioning effects to decrease my boyfriend’s Witcher 3 pay time.
Keywords: Psychology, Operant Conditioning, The Witcher 3, Behavioral Modification, Relationship Tips
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Also check out Chad’s article “A Time-Series Analysis of my Girlfriends Mood Swings“
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