Mess Around with Vec_Size_Dynamic

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You’ve seen this one all over the place. It looks like nearly every possible data structure is based on this value in some way. Oddly enough, it’s set to a ‘1’ which is really strange. Why on earth would you want a vec size of only 1? You change it to ‘0’, ‘5’, and ’69’ to see what effect you can create. Each one, amazingly creates something fantastic.

A NEW ERROR! Wow, you made some progress. Maybe? The big question is however; is this just adding errors or is it moving on to something else and you’re just getting a new bug because it fixed the old one?

What do you do?

  1. Investigate the new error
  2. This is just a lost cause, go back to StepDataUpdate(Messages)
  3. Mess around with ‘sensitivity’
  4. Mess around with ‘ABG_init’
  5. Mess around with ‘MAX_NUM_HUYT’

Published by B McGraw

B McGraw has lived a long and successful professional life as a software developer and researcher. After completing his BS in spaghetti coding at the department of the dark arts at Cranberry Lemon in 2005 he wasted no time in getting a masters in debugging by print statement in 2008 and obtaining his PhD with research in screwing up repos on Github in 2014. That's when he could finally get paid. In 2018 B McGraw finally made the big step of defaulting on his student loans and began advancing his career by adding his name on other people's research papers after finding one grammatical mistake in the Peer Review process.

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