You’ve seen this one all over the place. It looks like nearly every possible data structure is based on this value in some way. Oddly enough, it’s set to a ‘1’ which is really strange. Why on earth would you want a vec size of only 1? You change it to ‘0’, ‘5’, and ’69’ to see what effect you can create. Each one, amazingly creates something fantastic.
A NEW ERROR! Wow, you made some progress. Maybe? The big question is however; is this just adding errors or is it moving on to something else and you’re just getting a new bug because it fixed the old one?
What do you do?

